Maggie Rembert -- Artist -- 10/06/2021
Cyber Garden » Devlog
Since the last post, I have finished all needed art assets including...
- Player Idle
.
- Player Walk Sequences
- Player Attack
- Player Knockback and Death
- Enemy Animation
- Item Animations
- All Stages of the Flowerbeds
- Walls and Bushes
- The Ground and the Transition between the two varieties
- Lastly, I made the Banner and Cover Image for the itch.io page.
I then created the animations in unity and worked in the animator for the walk cycle.
Other than the art assets, I helped the world builder/asset wrangler implement the art into the scene. This included fixing colliders, editing enemies (aka. making the big ones slightly more red and only drop metal and the small ones only drop bolts), and giving pointers on how the layout should look. Furthermore, I added the background music for the music and sound creator due to their technical difficulties.
Cyber Garden
Group 2D Top-Down Mining/Crafting System
Status | In development |
Author | spooncats |
More posts
- Debanhi Gonzalez-- World Builder-- 09/29/21Oct 06, 2021
- Prathik Srinivasan--Scripting--10/6/2021Oct 06, 2021
- Gia Dalakas--Sound Designer--10/4/21Oct 04, 2021
- Maggie Rembert -- Artist -- 9/29/2021Sep 29, 2021
- Debanhi Gonzalez-- World Builder-- 09/29/21Sep 29, 2021
- Gia Dalakas--Sound Designer--9/29/21Sep 29, 2021
- Prathik Srinivasan--Scripting--9/29/21Sep 29, 2021
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