Prathik Srinivasan--Scripting--10/6/2021
A lot of progress was made between the previous scripting devlog and now.
- Enemies were fully implemented with a health system as well as knockback within combat against the player.
- The player can now be hurt by enemies and die as well
- An inventory system was properly developed, with the player being able to collect two different kinds of materials and use them to craft pieces of their garden's flower boxes.
- UI indicators that showed the number of each type of resources that the player had collected were created.
- This crafting system itself was also built, with a system that verifies the correct number of resources within the player's inventory and uses them to craft the next stage of each flower box.
- Controls were refined and player attack range was made more accurate to the animation
Files
Cyber Garden
Group 2D Top-Down Mining/Crafting System
Status | In development |
Author | spooncats |
More posts
- Maggie Rembert -- Artist -- 10/06/2021Oct 06, 2021
- Debanhi Gonzalez-- World Builder-- 09/29/21Oct 06, 2021
- Gia Dalakas--Sound Designer--10/4/21Oct 04, 2021
- Maggie Rembert -- Artist -- 9/29/2021Sep 29, 2021
- Debanhi Gonzalez-- World Builder-- 09/29/21Sep 29, 2021
- Gia Dalakas--Sound Designer--9/29/21Sep 29, 2021
- Prathik Srinivasan--Scripting--9/29/21Sep 29, 2021
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