Debanhi Gonzalez-- World Builder-- 09/29/21


Today's progress included speaking with my teammates over the project's overall process, and working out ways our ideas could work together & whether there are any changes within our plans. 

World Building includes formatting the game to how it would look like for the player experience. I focused on getting our game's progress documented so that I could have an idea on what I need to focus on next- so I spoke with each of my teammates. I plan on having the garden be in the middle of the game, and the enemy (obstacles) on the sides. Because the enemies will be regenerating, I want to input enough tile space so there is no obstruction between the player and the enemies. Sound will be put for any interference between the player and its surroundings, movements, and background noise.

Because UI is a very important aspect to world building, I will be taking care of creating buttons and other interactive aspects so the game will have a better transition from the intro scene to the game. I want to find ways sound, art, and scripts can be connected with the UI process as well; possibly include sound with every button clicked and such. 

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